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Old Jun 17, 2008, 05:54 AM // 05:54   #41
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Quote:
Originally Posted by Sparks Dawnbringer
I don't think Anet wants you to have more storage because Anet wants you to purchase extra characters to use as mules for storage. I am actually ok with this as they have to make a buck some way and since there is no monthly fee it is not unreasonable. I only wish that there was an easy way to access all your character inventories at once.
WTB Armour Storage...

Seriously, I will pay the amount we pay for a character slot to have an armour storage tab for each of my characters....
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Old Jun 17, 2008, 02:28 PM // 14:28   #42
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Quote:
Originally Posted by pamelf
WTB Armour Storage...

Seriously, I will pay the amount we pay for a character slot to have an armour storage tab for each of my characters....
I would pay four times that to have a way to unlock the pieces for account, so each piece has to be bought once only, and then you can recreate each one either for free or for a small percentage of the original price, something like 5..10% or so.

Last edited by MithranArkanere; Jun 17, 2008 at 02:30 PM // 14:30..
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Old Jun 17, 2008, 02:42 PM // 14:42   #43
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Quote:
Originally Posted by MithranArkanere
I would pay four times that to have a way to unlock the pieces for account, so each piece has to be bought once only, and then you can recreate each one either for free or for a small percentage of the original price, something like 5..10% or so.
You want your armour to cost less??? :S I don't care about that...simply about the storage.
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Old Jun 30, 2008, 06:07 PM // 18:07   #44
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dye storage would be great....and key storage.....
and a tab for collectable stuff (the things that collectors ask for) would also be great---
great ideas!
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Old Jun 30, 2008, 06:44 PM // 18:44   #45
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Definitely would like armor and greens storage!

Greens I keep, partly as trophies. (Kind of sentimental about that - though, some drop more easily than others.)

Armor would need to be per character rather than per account. (No need for my Monk toon to open the Storage and see all my sets of Mesmer armor taking up space!) And, as someone else noted before, since armor is a gold sink anyway, this would help encourage people to go out and buy those other sets because they'd have the room to keep them!

Minipets, like greens - collectable, and would be nice to have the space.

Runes, inscriptions - no. Have to make the tough choices and decide: do I keep this or sell it? No hoarding! Yeah, it would be nice, but so would 7 heroes. This way, I have to think about it and make a decision.
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Old Jun 30, 2008, 08:26 PM // 20:26   #46
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I would like to see each character have one storage tab in storage that no other character could access and only customized equipment for that character could be stored in the storage tab such as armor and weapons.

Since a new tab would be added it would allow room for another column increasing overall storage for the account wide use.

Each character I have has 4 sets of armor so if I wish to do anything with that character I have to move one character’s equipment out of storage and another character’s equipment into storage. When you have limited time to play or a friend is asking for help it can become frustrating trying to figure my storage out.

Could a similar thread be started concerning a better trade system?
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Old Jul 01, 2008, 04:54 PM // 16:54   #47
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My opinion:

Everything that you can buy from merchants or traders (NPCs only), we dont need that kind of reserved space in storage.

Dye trader has a lot of his own space such as rune trader or scroll trader and all other guys, except material traders, because of the gr8 need in crafting armor and weapons.

Inscritpions i dont think we need space, if they stacked that would be the one thing i would aprove.

If one whishes to keep their dyes and runes or even keys that is your own collection, for that you have 4 tabs in your storage.

Ok scrolls are stackable, maybe runes should be to, but that is it.

Last edited by BJuno; Jul 01, 2008 at 04:57 PM // 16:57..
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Old Jul 01, 2008, 06:55 PM // 18:55   #48
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Quote:
Originally Posted by pamelf
You want your armour to cost less??? :S I don't care about that...simply about the storage.
No, no. Not to make armor cheaper.
To make the armorer 'store' the armor.

Go to Armorer X, pay for piece Y:
- 1 Platinum, 25 Iron Ingots, 4 Steel Ingots.

Now, instead of having to pay the full price again, or having to store the piece, you just go to the armorer again, and pick another piece, without having to pay the full price.

What does that translate in?
The armorer is now storing the armor piece for you, without runes or insignia.

The armor WON'T cost less. But you'll have to pay for it just once.
'Pay once' is part of the philosophy of GW, that's why Xunlai Agents charge only ONCE per service.

That way we can store armor, without having to need for much more server space. Just a list of variables for unlocked armors like the ones for unlocked items in Balthazar priests.

The same system could be used in PvP, to make tournament rewards unlocked instead of being fixed items.
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Old Jul 02, 2008, 02:57 AM // 02:57   #49
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But that would only work per character right, not per account? Are you suggesting sort of like the festival helms?
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Old Jul 02, 2008, 03:26 AM // 03:26   #50
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More Storage would never hurt.
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Old Jul 02, 2008, 01:06 PM // 13:06   #51
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The reason I feel nothing will ever be done about the storage problem.



Shame too becuase this is the worse possible way to expand your storage but the only option we are left with at this time.

Since ANET seems to be happy to keep selling character slots, I would like to suggest an interface change that allows you to open up all your characters inventory while in any character.

Something like this picture (excuse the how bad it looks, was rushing to get it done).



Could become cluttered on smaller screens so maybe a check box that allowed you to select which characters you wanted to see and like the storage box only accessable in outpost or guild halls.

One more comment, I think I just suggested a power traders wet dream!

Last edited by R.Shayne; Jul 02, 2008 at 01:47 PM // 13:47..
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Old Jul 02, 2008, 02:02 PM // 14:02   #52
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i think thats a better idea something like:



Not to turn storage larger but the option to buy additional storages...
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Old Jul 02, 2008, 02:54 PM // 14:54   #53
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Dye storage might be in GW2 I believe and hope so.
But, otherwise the rest of the ideas won't work well at all.
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Old Jul 02, 2008, 03:41 PM // 15:41   #54
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Quote:
Originally Posted by R.Shayne
The reason I feel nothing will ever be done about the storage problem.



Shame too becuase this is the worse possible way to expand your storage but the only option we are left with at this time.

Since ANET seems to be happy to keep selling character slots, I would like to suggest an interface change that allows you to open up all your characters inventory while in any character.

Something like this picture (excuse the how bad it looks, was rushing to get it done).



Could become cluttered on smaller screens so maybe a check box that allowed you to select which characters you wanted to see and like the storage box only accessable in outpost or guild halls.

One more comment, I think I just suggested a power traders wet dream!
Good idea, the problem isnt so much the amount of space they give us its the lousy way we have to manage it all.

An even simpler idea would be to allow us to exchange a character slot for a extra pages in our storage. Instead of picking a character you pick a "storage expansion" option or seomthing. Then that char slot gets used up and your main storage gets upgraded with more space. That way you got everything all there and dont need to make chars for storage.

Last edited by bigtime102; Jul 02, 2008 at 03:44 PM // 15:44..
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Old Jul 02, 2008, 04:03 PM // 16:03   #55
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Quote:
Originally Posted by pamelf
But that would only work per character right, not per account? Are you suggesting sort of like the festival helms?
It would work per character for PVE characters, and per profession/account for PvP characters.

I think this is the best solution, since more storage just can't be. They added as much as they could when they added 3 more tabs.

That's why I say that:
The best solution for storage problems is removing the need for storage.
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Old Jul 02, 2008, 04:30 PM // 16:30   #56
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Quote:
Originally Posted by MithranArkanere
That's why I say that:
The best solution for storage problems is removing the need for storage.
That's why I say that:
The best solution for storage problems is the merchant.

After looking at that image, I just shook my head and lol'd a little. Seriously, 5 stacks of Tanned Hide Squares? That'll come in handy someday.. oh wait.. no it won't. I'm also pretty sure I see 17 swords in there. And 2 slots devoted to Stone Summit Badges? lmao
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Old Jul 02, 2008, 05:09 PM // 17:09   #57
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Quote:
Originally Posted by Kanyatta
That's why I say that:
The best solution for storage problems is the merchant.

After looking at that image, I just shook my head and lol'd a little. Seriously, 5 stacks of Tanned Hide Squares? That'll come in handy someday.. oh wait.. no it won't. I'm also pretty sure I see 17 swords in there. And 2 slots devoted to Stone Summit Badges? lmao
You cannot sell some items. Nor trade them.

When you sell something to a trader, you can always buy some more back sooner or later, when they are available.
But for things that have not trader, that could mean not being able to acquire the item again.
People store things to keep them for later use. If you sell something to a merchant, something you got, you will not be able to use it later.
And some things cannot be acquired again, EVER. Like Zho's Journal.

If Zho's journal was unlocked instead of stored, you'll be able to access it from the Quest log or something like that, and it won't take one storage slot.

So no.
The best solution for storage problems is removing the need for storage.

That is done with things like:

- Unlocking, for things that take time to get and are expensive.
This would work now for Armor pieces, books and miniatures as good as with Hats. Now that the HoM is becoming account-wide, they could make a miniature maker create customized versions of the miniatures added to the HoM.

- Traders, for expendable stuff or things that are used and consumed. Right now the only thing left that needs traders is Weapon upgrades. This would be specially helpfull for PvP-only account. But really helpful too for PvE characters.

- Xunlai Marketplace. So people get rid sooner of items they are keeping to sell, leaving more room for other stuff.

- Better customization(or even require customization to equip) This would be good for weapons and offhands, so people customize more items, and thus, more room for new drops is made in the market. And more people would want the weapons others have to sell, and a dinamic market with faster sells makes people have less need for storage. The sooner you sell the stuff, the sooner you get back empty slots.

Last edited by MithranArkanere; Jul 02, 2008 at 05:12 PM // 17:12..
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Old Jul 02, 2008, 10:47 PM // 22:47   #58
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Well armor is theonly thing you need to keep around from the bunch but there is no reason why runs cant stack
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Old Aug 28, 2008, 08:38 PM // 20:38   #59
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Default How about luggage for FashionWars, aka GuildWars

I was just thinking, a lot of us have multiple sets of armor, but all those sets are taking up a bunch of space in our inventories. So how about a special storage item that takes up one slot in our inventory, but allows us to carry one set of clothing. I imagine it as an item that you can double click to open up. In it, there are 5 inventory slots however each inventory slot can only carry one specific item of armor, ie one slot for the helment, the shirt, etc.

Coding might be a pain, but I think a lot of people would be happy to get some more inventory room... plus if done this way you can only carry a specific group of items and not a lot of general stuff.
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Old Aug 28, 2008, 08:44 PM // 20:44   #60
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yes please amagad id be able to hang onto my sets of 15k armors that I dedicate 0o
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